Alongside microtransactions in video games, loot boxes are the next worst thing to have hit that industry.
But it didn't have to be like that, and as per usual, these 'additions' have been introduced to monetize the bejesus out of an-already £50+ game, as it didn't take companies long to figure out that making £150 out of one game is a more 'streamlined' business model.
So whilst there are, still, responsible 'gamers' out there, who may not be willing or able to invest days into unlocking everything a game has to offer, the option of shortcutting your way to higher items etc will always have a place and functionality.
Yet it's not about them - loot boxes specifically are the mainstay of many franchises, even usurping the actual game. Take EA, the
BTG of video gaming, and their lootbox proceeds making up around a third of their entire company's revenue, and so it becomes more about collecting digitized Panini stickers than actually playing pixelated football.
And these lootbox urges are geared towards the 'get-everything-now-without-having-to-unlock it' demographic that like their instant fix, to have the best players etc......albeit with no guarantee of ever getting them in the lootboxes.
Problem then is that those wishing to get these quick-fix perks are usually not in a position to really keep buying them, because completionism is rather difficult. It's not like those buggers are 20p a pack now, is it? So it defers to the Bank of Mum & Dad, as is often the case, with disastrous results.
I rather thought common sense had struck a small victory when Star Wars Battlefront 2 attempted to hide all the game's good items behind a lootbox paywall, before the EA where so roundly lambasted that they scrapped it altogether. But alas, it mattered little, seemingly, as the industry's adapted to rename them 'surprise mechanics' and suchlike, all the while employing the same practices.
Gaming didn't 'need' lootboxes, and was better off without them. It's a purely cynical ploy to maximize profits from games that used to be self-contained, and to encourage advantage play