Question The Dark Knight Rises - what is the highest value the multiplier can get to?

mathsboy1975

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I am not a huge fan of The Dark Knight Rises as I played it when it first came out and I considered it a bit crap. However, because of a few too many drinks last night I played it for a while - enduring several hundred spins without getting the 3 scatter feature trigger.

At this stage I have got the multipliers and spins up quite high as shown in the following image

tdkr.jpg

Now I have reached the monthly deposit limit at the casino where I am playing this so I cannot actually do anything with it until February but I was wondering just how high the multiplier can go to? I cannot see a maximum in the game info, but what is the highest that anyone here on the forum has managed to get? And what did the feature pay when the free spins finally did arrive.

I have no doubt that I will endure a large number of spins that pay very little when mine finally arrive....

On another note, which feature is generally the best?? I don't have the wild reel or heat-seeking wild options yet, so it will be the basic feature when (if) the free spins arrive.
 
I don't think there is a limit, but I have noticed that the higher you get, the less often the fight is triggered. I have only had it that high once.

In terms of RTP, the features should all be the same, so the choice is really about variance. The best choice would be from the side that has the highest value calculated from spins x multiplier, which at present is the one on the left.

In my experience, it is rare to get it this high due to the scatters not coming in earlier. I find it usually triggers when the multiplier is 2x.
 
I have found the "Extra Wild Blast" (Batman feature) to be better than the "Rolling Reels" (Bane feature).

As for the locked features (Super Stacked Wilds for Bane, Heat Seeking Wilds for Batman) I found both of them to be very disappointing. Super Stacked Wilds is probably one of the most frustrating features I have ever played on any game.

I've never gone any higher than 42 spins at 3x, so I honestly have no idea how high the multiplier or the number of free spins can go. But I do agree with Vinyl, the frequency of the fight mode triggers decreases dramatically, especially as you get to near 30 free spins on either/both sides. The first multiplier increase usually will not happen until you have reached at least 30 free spins. Sometimes, you have to get as high as 36 free spins before getting a multiplier increase.

It just seems to be one of those games where if they don't screw you over one way (fights becoming non-existent), they will find another way to do it
(getting free spins before you get a multiplier increase). It doesn't help that the base game seems to have poor big hit potential.

TDKR is one of the poorest offerings in MG's 243 ways portfolio IMHO.
 
Played it a lot when it just came out and got slaughtered on different casino's.
Managed to get 1 good hit which paid a handsome 800x on a €1.50 bet if I remember correctly with 42 spins x 5 muliplier.
After that I have never played it again.
Boy oh boy,a very hard game to play and as stated above one of the most dissapointing 243 line games in the MGS portfolio.
 

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