vinylweatherman
You type well loads
Every month, I update my Microgaming casinos, as we are all FORCED to do.
This month should have been painless, with only 4 new games. However, after all the games are installed my casinos run slow and splutter for a further TWO HOURS!.
I played at Mummys Gold earlier, having updated the 4 games beforehand. While I won in the end, the experience was so bad (software wise) that I had to take two co-codamol for a splitting headache after two hours of infinite delays in launching each and every game, slow and spluttery spins, jerks and display errors - you name it, it happened. After around two hours, the software suddenly freed up and ran smoothly again. At this point, I had pretty much completed the WR on the weekend offer, so out it came (glad that was over).
While I wait for the money, time for some science.
Case in point, Challenge Casino. All 4 games updated, and have left it logged in for a while, BUT it gives problems with some games just refusing to launch, and even simple games such as Double Magic spluttering and jerking.
I logged off, and retrieved an old friend from my archives, Dependency Walker, to see what was happening.
Well, it was most interesting, I am logging Challenge, supposedly idle having long since updated the new games, but idle it isn't - it's hitting CPU, file system, and internet with the following:-
----------------------------------------------------------------------
Thread 23 exited with code 0 (0x0).
Mup: Upgraded package "JackpotDeuces1"
MupQueue: Removed package "JackpotDeuces1"
Mup: Upgraded package "JackpotExpress1"
MupQueue: Removed package "JackpotExpress1"
Mup: Upgraded package "JacksOrBetter1"
MupQueue: Removed package "JacksOrBetter1"
Mup: Upgraded package "JacksOrBetter100Play1"
MupQueue: Removed package "JacksOrBetter100Play1"
Mup: Upgraded package "JacksOrBetter50Play1"
MupQueue: Removed package "JacksOrBetter50Play1"
Mup: Upgraded package "JacksorBetterPowerPoker1"
MupQueue: Removed package "JacksorBetterPowerPoker1"
Mup: Upgraded package "JacksOrBetterTenPlay1"
MupQueue: Removed package "JacksOrBetterTenPlay1"
Mup: Upgraded package "JewelThief2"
MupQueue: Removed package "JewelThief2"
Mup: Upgraded package "JokerPoker1"
MupQueue: Removed package "JokerPoker1"
Mup: Upgraded package "JokerPoker100Play1"
MupQueue: Removed package "JokerPoker100Play1"
Mup: Upgraded package "JokerPoker50Play1"
MupQueue: Removed package "JokerPoker50Play1"
Mup: Upgraded package "JokerPokerPowerPoker1"
MupQueue: Removed package "JokerPokerPowerPoker1"
Mup: Upgraded package "JokerPokerTenPlay1"
MupQueue: Removed package "JokerPokerTenPlay1"
Mup: Upgraded package "JungleJim1"
MupQueue: Removed package "JungleJim1"
Mup: Upgraded package "JurassicJackpot1"
MupQueue: Removed package "JurassicJackpot1"
Mup: Upgraded package "Kathmandu1"
MupQueue: Removed package "Kathmandu1"
Mup: Upgraded package "KingCashaLot1"
MupQueue: Removed package "KingCashaLot1"
Mup: Upgraded package "LadiesNite5"
MupQueue: Removed package "LadiesNite5"
Mup: Upgraded package "LionsShare1"
MupQueue: Removed package "LionsShare1"
Mup: Upgraded package "Loaded1"
MupQueue: Removed package "Loaded1"
Mup: Upgraded package "LotsaLoot1"
MupQueue: Removed package "LotsaLoot1"
Mup: Upgraded package "LotsaLoot5Reel1"
MupQueue: Removed package "LotsaLoot5Reel1"
Mup: Upgraded package "LuckyCharmer1"
MupQueue: Removed package "LuckyCharmer1"
Mup: Upgraded package "MajorMillions1"
MupQueue: Removed package "MajorMillions1"
Mup: Upgraded package "MajorMillions5Reel1"
MupQueue: Removed package "MajorMillions5Reel1"
Mup: Upgraded package "MardiGras3"
MupQueue: Removed package "MardiGras3"
Mup: Upgraded package "MermaidsMillions1"
MupQueue: Removed package "MermaidsMillions1"
---------------------------------------------------------------------
It's still going, having only got as far as "M" after over a quarter of an hour. I estimate it will take around two hours to go all the way to "Z".
This seems to happen EVERY MONTH at the upgrade - it isn't just the new games, it is pretty much the whole damn casino that updates,
but WHY!
As the casino grows in size, the strain of this "secret" upgrade hits ever harder, and makes for more and more problems, even on new XP machines now!!!!
Nearly an hour now, so went back to look at casino, and it seems MG programers have a sense of humour after all:-
-------------------------------------------------------------------------------------------
Mup: Upgraded package "WhataHoot3"
MupQueue: Removed package "WhataHoot3"
Mup: Upgraded package "WhatOnEarth1"
MupQueue: Removed package "WhatOnEarth1"
GetProcAddress(0x63000000 [c:\windows\system\WININET.DLL], "InternetQueryOptionA") called from "c:\windows\system\MSHTML.DLL" at address 0x636A54E8 and returned 0x6301AAD3 by thread 1.
Mup:MupLimitBackground - Starting Rate Limited.GetProcAddress(0x63000000 [c:\windows\system\WININET.DLL], "IsUrlCacheEntryExpiredW") called from "c:\windows\system\MSHTML.DLL" at address 0x636A54E8 and returned 0x6305612B by thread 1.
Thread 25 started in "c:\windows\system\MSHTML.DLL" at address 0x63780662.
DllMain(0x78000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSVCRT.DLL" called by thread 25.
DllMain(0x78000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSVCRT.DLL" returned 1 (0x1) by thread 25.
DllMain(0x66800000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\SHELL32.DLL" called by thread 25.
DllMain(0x66800000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\SHELL32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x65F00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\OLE32.DLL" called by thread 25.
DllMain(0x65F00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\OLE32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x79E00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSOSS.DLL" called by thread 25.
DllMain(0x79E00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSOSS.DLL" returned 1 (0x1) by thread 25.
DllMain(0x70100000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\RPCRT4.DLL" called by thread 25.
DllMain(0x70100000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\RPCRT4.DLL" returned 1 (0x1) by thread 25.
DllMain(0x5CF00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\CRYPT32.DLL" called by thread 25.
DllMain(0x5CF00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\CRYPT32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x65340000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\OLEAUT32.DLL" called by thread 25.
DllMain(0x65340000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\OLEAUT32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x63000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WININET.DLL" called by thread 25.
DllMain(0x63000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WININET.DLL" returned 1 (0x1) by thread 25.
DllMain(0x76000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WS2_32.DLL" called by thread 25.
DllMain(0x76000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WS2_32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x794D0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSWSOCK.DLL" called by thread 25.
DllMain(0x794D0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSWSOCK.DLL" returned 1 (0x1) by thread 25.
DllMain(0x75FA0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WSOCK32.DLL" called by thread 25.
DllMain(0x75FA0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WSOCK32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x10400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\MGSCOMMS.DLL" called by thread 25.
DllMain(0x10400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\MGSCOMMS.DLL" returned 1 (0x1) by thread 25.
DllMain(0x10000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\FDI.DLL" called by thread 25.
DllMain(0x10000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\FDI.DLL" returned 1 (0x1) by thread 25.
DllMain(0x68400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\VCLIENT.DLL" called by thread 25.
DllMain(0x68400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\VCLIENT.DLL" returned 1 (0x1) by thread 25.
DllMain(0x1A400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\URLMON.DLL" called by thread 25.
DllMain(0x1A400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\URLMON.DLL" returned 1 (0x1) by thread 25.
DllMain(0x783C0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\RNR20.DLL" called by thread 25.
DllMain(0x783C0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\RNR20.DLL" returned 1 (0x1) by thread 25.
DllMain(0x7B410000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSAFD.DLL" called by thread 25.
DllMain(0x7B410000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSAFD.DLL" returned 1 (0x1) by thread 25.
DllMain(0x02B20000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSIMG32.DLL" called by thread 25.
DllMain(0x02B20000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSIMG32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x7FBF0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MPR.DLL" called by thread 25.
DllMain(0x7FBF0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MPR.DLL" returned 1 (0x1) by thread 25.
DllMain(0x5EF80000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\KSUSER.DLL" called by thread 25.
DllMain(0x5EF80000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\KSUSER.DLL" returned 1 (0x1) by thread 25.
DllMain(0x77950000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WLDAP32.DLL" called by thread 25.
DllMain(0x77950000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WLDAP32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x7ED00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\CRYPTNET.DLL" called by thread 25.
DllMain(0x7ED00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\CRYPTNET.DLL" returned 1 (0x1) by thread 25.
DllMain(0x63580000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSHTML.DLL" called by thread 25.
DllMain(0x63580000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSHTML.DLL" returned 1 (0x1) by thread 25.
DllMain(0x76F90000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\JSCRIPT.DLL" called by thread 25.
DllMain(0x76F90000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\JSCRIPT.DLL" returned 1 (0x1) by thread 25.
GetProcAddress(0xBFF70000 [c:\windows\system\KERNEL32.DLL], "CreateFiber") called from "c:\windows\system\MSHTML.DLL" at address 0x637CF3D4 and returned 0x84E9F298 by thread 25.
GetProcAddress(0xBFF70000 [c:\windows\system\KERNEL32.DLL], "DeleteFiber") called from "c:\windows\system\MSHTML.DLL" at address 0x637CF3E5 and returned 0x84E9F2A8 by thread 25.
GetProcAddress(0xBFF70000 [c:\windows\system\KERNEL32.DLL], "ConvertThreadToFiber") called from "c:\windows\system\MSHTML.DLL" at address 0x637CF3F6 and returned 0x84E9F2B8 by thread 25.
GetProcAddress(0xBFF70000 [c:\windows\system\KERNEL32.DLL], "SwitchToFiber") called from "c:\windows\system\MSHTML.DLL" at address 0x637CF407 and returned 0x84E9F2C8 by thread 25.
Mup:MupLimitBackground - Rate Limiting Disabled. Full Speed Ahoy!
Mup:MupLimitBackground - Rate Limiting Disabled. Full Speed Ahoy!Mup: Upgraded package "WheelofWealthSE1"
MupQueue: Removed package "WheelofWealthSE1"
Mup: Upgraded package "WinningWizards1"
MupQueue: Removed package "WinningWizards1"
---------------------------------------------------------------------------------------------------
This month should have been painless, with only 4 new games. However, after all the games are installed my casinos run slow and splutter for a further TWO HOURS!.
I played at Mummys Gold earlier, having updated the 4 games beforehand. While I won in the end, the experience was so bad (software wise) that I had to take two co-codamol for a splitting headache after two hours of infinite delays in launching each and every game, slow and spluttery spins, jerks and display errors - you name it, it happened. After around two hours, the software suddenly freed up and ran smoothly again. At this point, I had pretty much completed the WR on the weekend offer, so out it came (glad that was over).
While I wait for the money, time for some science.
Case in point, Challenge Casino. All 4 games updated, and have left it logged in for a while, BUT it gives problems with some games just refusing to launch, and even simple games such as Double Magic spluttering and jerking.
I logged off, and retrieved an old friend from my archives, Dependency Walker, to see what was happening.
Well, it was most interesting, I am logging Challenge, supposedly idle having long since updated the new games, but idle it isn't - it's hitting CPU, file system, and internet with the following:-
----------------------------------------------------------------------
Thread 23 exited with code 0 (0x0).
Mup: Upgraded package "JackpotDeuces1"
MupQueue: Removed package "JackpotDeuces1"
Mup: Upgraded package "JackpotExpress1"
MupQueue: Removed package "JackpotExpress1"
Mup: Upgraded package "JacksOrBetter1"
MupQueue: Removed package "JacksOrBetter1"
Mup: Upgraded package "JacksOrBetter100Play1"
MupQueue: Removed package "JacksOrBetter100Play1"
Mup: Upgraded package "JacksOrBetter50Play1"
MupQueue: Removed package "JacksOrBetter50Play1"
Mup: Upgraded package "JacksorBetterPowerPoker1"
MupQueue: Removed package "JacksorBetterPowerPoker1"
Mup: Upgraded package "JacksOrBetterTenPlay1"
MupQueue: Removed package "JacksOrBetterTenPlay1"
Mup: Upgraded package "JewelThief2"
MupQueue: Removed package "JewelThief2"
Mup: Upgraded package "JokerPoker1"
MupQueue: Removed package "JokerPoker1"
Mup: Upgraded package "JokerPoker100Play1"
MupQueue: Removed package "JokerPoker100Play1"
Mup: Upgraded package "JokerPoker50Play1"
MupQueue: Removed package "JokerPoker50Play1"
Mup: Upgraded package "JokerPokerPowerPoker1"
MupQueue: Removed package "JokerPokerPowerPoker1"
Mup: Upgraded package "JokerPokerTenPlay1"
MupQueue: Removed package "JokerPokerTenPlay1"
Mup: Upgraded package "JungleJim1"
MupQueue: Removed package "JungleJim1"
Mup: Upgraded package "JurassicJackpot1"
MupQueue: Removed package "JurassicJackpot1"
Mup: Upgraded package "Kathmandu1"
MupQueue: Removed package "Kathmandu1"
Mup: Upgraded package "KingCashaLot1"
MupQueue: Removed package "KingCashaLot1"
Mup: Upgraded package "LadiesNite5"
MupQueue: Removed package "LadiesNite5"
Mup: Upgraded package "LionsShare1"
MupQueue: Removed package "LionsShare1"
Mup: Upgraded package "Loaded1"
MupQueue: Removed package "Loaded1"
Mup: Upgraded package "LotsaLoot1"
MupQueue: Removed package "LotsaLoot1"
Mup: Upgraded package "LotsaLoot5Reel1"
MupQueue: Removed package "LotsaLoot5Reel1"
Mup: Upgraded package "LuckyCharmer1"
MupQueue: Removed package "LuckyCharmer1"
Mup: Upgraded package "MajorMillions1"
MupQueue: Removed package "MajorMillions1"
Mup: Upgraded package "MajorMillions5Reel1"
MupQueue: Removed package "MajorMillions5Reel1"
Mup: Upgraded package "MardiGras3"
MupQueue: Removed package "MardiGras3"
Mup: Upgraded package "MermaidsMillions1"
MupQueue: Removed package "MermaidsMillions1"
---------------------------------------------------------------------
It's still going, having only got as far as "M" after over a quarter of an hour. I estimate it will take around two hours to go all the way to "Z".
This seems to happen EVERY MONTH at the upgrade - it isn't just the new games, it is pretty much the whole damn casino that updates,
but WHY!
As the casino grows in size, the strain of this "secret" upgrade hits ever harder, and makes for more and more problems, even on new XP machines now!!!!
Nearly an hour now, so went back to look at casino, and it seems MG programers have a sense of humour after all:-
-------------------------------------------------------------------------------------------
Mup: Upgraded package "WhataHoot3"
MupQueue: Removed package "WhataHoot3"
Mup: Upgraded package "WhatOnEarth1"
MupQueue: Removed package "WhatOnEarth1"
GetProcAddress(0x63000000 [c:\windows\system\WININET.DLL], "InternetQueryOptionA") called from "c:\windows\system\MSHTML.DLL" at address 0x636A54E8 and returned 0x6301AAD3 by thread 1.
Mup:MupLimitBackground - Starting Rate Limited.GetProcAddress(0x63000000 [c:\windows\system\WININET.DLL], "IsUrlCacheEntryExpiredW") called from "c:\windows\system\MSHTML.DLL" at address 0x636A54E8 and returned 0x6305612B by thread 1.
Thread 25 started in "c:\windows\system\MSHTML.DLL" at address 0x63780662.
DllMain(0x78000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSVCRT.DLL" called by thread 25.
DllMain(0x78000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSVCRT.DLL" returned 1 (0x1) by thread 25.
DllMain(0x66800000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\SHELL32.DLL" called by thread 25.
DllMain(0x66800000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\SHELL32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x65F00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\OLE32.DLL" called by thread 25.
DllMain(0x65F00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\OLE32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x79E00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSOSS.DLL" called by thread 25.
DllMain(0x79E00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSOSS.DLL" returned 1 (0x1) by thread 25.
DllMain(0x70100000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\RPCRT4.DLL" called by thread 25.
DllMain(0x70100000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\RPCRT4.DLL" returned 1 (0x1) by thread 25.
DllMain(0x5CF00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\CRYPT32.DLL" called by thread 25.
DllMain(0x5CF00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\CRYPT32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x65340000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\OLEAUT32.DLL" called by thread 25.
DllMain(0x65340000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\OLEAUT32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x63000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WININET.DLL" called by thread 25.
DllMain(0x63000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WININET.DLL" returned 1 (0x1) by thread 25.
DllMain(0x76000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WS2_32.DLL" called by thread 25.
DllMain(0x76000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WS2_32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x794D0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSWSOCK.DLL" called by thread 25.
DllMain(0x794D0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSWSOCK.DLL" returned 1 (0x1) by thread 25.
DllMain(0x75FA0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WSOCK32.DLL" called by thread 25.
DllMain(0x75FA0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WSOCK32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x10400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\MGSCOMMS.DLL" called by thread 25.
DllMain(0x10400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\MGSCOMMS.DLL" returned 1 (0x1) by thread 25.
DllMain(0x10000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\FDI.DLL" called by thread 25.
DllMain(0x10000000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\FDI.DLL" returned 1 (0x1) by thread 25.
DllMain(0x68400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\VCLIENT.DLL" called by thread 25.
DllMain(0x68400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\program files\casinos\challengev2\VCLIENT.DLL" returned 1 (0x1) by thread 25.
DllMain(0x1A400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\URLMON.DLL" called by thread 25.
DllMain(0x1A400000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\URLMON.DLL" returned 1 (0x1) by thread 25.
DllMain(0x783C0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\RNR20.DLL" called by thread 25.
DllMain(0x783C0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\RNR20.DLL" returned 1 (0x1) by thread 25.
DllMain(0x7B410000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSAFD.DLL" called by thread 25.
DllMain(0x7B410000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSAFD.DLL" returned 1 (0x1) by thread 25.
DllMain(0x02B20000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSIMG32.DLL" called by thread 25.
DllMain(0x02B20000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSIMG32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x7FBF0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MPR.DLL" called by thread 25.
DllMain(0x7FBF0000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MPR.DLL" returned 1 (0x1) by thread 25.
DllMain(0x5EF80000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\KSUSER.DLL" called by thread 25.
DllMain(0x5EF80000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\KSUSER.DLL" returned 1 (0x1) by thread 25.
DllMain(0x77950000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WLDAP32.DLL" called by thread 25.
DllMain(0x77950000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\WLDAP32.DLL" returned 1 (0x1) by thread 25.
DllMain(0x7ED00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\CRYPTNET.DLL" called by thread 25.
DllMain(0x7ED00000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\CRYPTNET.DLL" returned 1 (0x1) by thread 25.
DllMain(0x63580000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSHTML.DLL" called by thread 25.
DllMain(0x63580000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\MSHTML.DLL" returned 1 (0x1) by thread 25.
DllMain(0x76F90000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\JSCRIPT.DLL" called by thread 25.
DllMain(0x76F90000, DLL_THREAD_ATTACH, 0x00000000) in "c:\windows\system\JSCRIPT.DLL" returned 1 (0x1) by thread 25.
GetProcAddress(0xBFF70000 [c:\windows\system\KERNEL32.DLL], "CreateFiber") called from "c:\windows\system\MSHTML.DLL" at address 0x637CF3D4 and returned 0x84E9F298 by thread 25.
GetProcAddress(0xBFF70000 [c:\windows\system\KERNEL32.DLL], "DeleteFiber") called from "c:\windows\system\MSHTML.DLL" at address 0x637CF3E5 and returned 0x84E9F2A8 by thread 25.
GetProcAddress(0xBFF70000 [c:\windows\system\KERNEL32.DLL], "ConvertThreadToFiber") called from "c:\windows\system\MSHTML.DLL" at address 0x637CF3F6 and returned 0x84E9F2B8 by thread 25.
GetProcAddress(0xBFF70000 [c:\windows\system\KERNEL32.DLL], "SwitchToFiber") called from "c:\windows\system\MSHTML.DLL" at address 0x637CF407 and returned 0x84E9F2C8 by thread 25.
Mup:MupLimitBackground - Rate Limiting Disabled. Full Speed Ahoy!
Mup:MupLimitBackground - Rate Limiting Disabled. Full Speed Ahoy!Mup: Upgraded package "WheelofWealthSE1"
MupQueue: Removed package "WheelofWealthSE1"
Mup: Upgraded package "WinningWizards1"
MupQueue: Removed package "WinningWizards1"
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