Who could that be
However, most tournaments offer limited continues, and it's these that have suffered the biggest scaling back of prizes, such as the Monthly Monster that has gone from paying 30 places to only 20 places. It's a self fulfilling destructive cycle as reduction of the prize pot discourages even more people from trying. If the tournament doesn't work, change the format, not reduce the prizes.
If anything, an accumulator would be the best model as it would be far more transparent in terms of money spent by players being paid back in prizes, yet Microgaming only do ONE accumulator. The starting prizes may look unattractive, but if run over a month they are driven up through participation, and the higher they go, the more attractive the tournament, which is a positive feedback because more entries means an even bigger prize pot, with in turn attracts even more entries.
The latest quarterly seems to have a format more like the monthly monster, a stack of $2000 prizes rather than a top prize of $10,000 with a descent to $1000 within a few places. This might encourage more players to try for $2000, which for most would be more than they usually win from a half decent run in these.
The constant technical problems have probably put off many players as they never seem to fix it, but are forever trying, and we see the tournament games redownload at least once a month, often more.