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IR/TSII/TFROL easy stats chart

Discussion in 'Online Casinos' started by Balthazar, Jun 10, 2014.

    Jun 10, 2014
  1. Balthazar

    Balthazar The Governor

    Occupation:
    Leader
    Location:
    Woodbury
    So I was looking again at You must register/login in order to see the link. and decided to make this easy chart for future reference. I made it for myself but I might as well share it...

    (Numbers are rounded off)

    Free spins frequency:

    Thunderstruck II: 1/155
    Immortal Romance: 1/160
    The Finer Reels of Life: 1/155

    (Note: it's probably the same for all 3 since the difference is within the margin of error)

    Wild Storm/Desire/Celebration frequency:

    Thunderstruck II: 1/350
    Immortal Romance: 1/400
    The Finer Reels of Life: 1/300

    Base game RTP:

    Thunderstruck II: 67%
    Immortal Romance: 65%
    The Finer Reels of Life: 56%


    Free spins RTP (avg of total spent to get it vs. total won):

    Thunderstruck II: 42%
    Immortal Romance: 41%
    The Finer Reels of Life: 52%


    Wild Storm/Desire/Celebration RTP (avg of total spent to get it vs. total won):

    Thunderstruck II: 15%
    Immortal Romance: 27%
    The Finer Reels of Life: 23%
     
    10 people like this.
  2. Jun 10, 2014
  3. KasinoKing

    KasinoKing WebMeister & Slotaholic.. CAG MM PABnonaccred webmeister

    Occupation:
    House-Husband and Casino Advisor
    Location:
    Bexhill on sea, England
    Maybe my brain is not working properly yet :oops:, but how come the RTPs added together total more than 100%?

    e.g. TS2: Base 67%, FS 42%, ShitStorm 15% = 124% total.

    KK
     
  4. Jun 10, 2014
  5. maphesto

    maphesto Dormant account

    Location:
    Sweden
    In FS and Shitstorm are the spins between last FS and Shitstorm included. It's a strange way to show this but it's easy to compare the three slots. Wild Desire is definately better than Shitstorm and this we knew.:)
     
    1 person likes this.
  6. Jun 10, 2014
  7. brianmon

    brianmon Meister Member webby mm4

    Location:
    uk
    Is anyone going to volunteer to confirm KKTMD's data with REAL money rather than in Freeplay?
    Then the argument about Freeplay being more 'generous' than Real money play can be sorted too.
     
  8. Jun 10, 2014
  9. Captain Chaos

    Captain Chaos Senior Member webby

    Occupation:
    Train Guard
    Location:
    United Kingdom
    That's not entirely a surprise to see about the RTP for shitstorm etc. Doesn't shitstorm use gimped reels whereas the others use a standard set?
     
  10. Jun 10, 2014
  11. brianmon

    brianmon Meister Member webby mm4

    Location:
    uk
    ALL the 'features' use different reels from the base game
     
    1 person likes this.
  12. Jun 10, 2014
  13. Captain Chaos

    Captain Chaos Senior Member webby

    Occupation:
    Train Guard
    Location:
    United Kingdom
    I think you need to give each RTP a weighting value based on frequency or something. So base = 100%, FS = 50% and wild reels are 33%. So that would make TS2 based on this data having RTP in the region of 93%? I'm not a maths expert though so I am more than happy to be corrected.
     
  14. Jun 10, 2014
  15. Captain Chaos

    Captain Chaos Senior Member webby

    Occupation:
    Train Guard
    Location:
    United Kingdom
    Oh do they? I can't say I'd noticed that much on the others. Thank you for correcting me.
     
  16. Jun 10, 2014
  17. tinybettor

    tinybettor Experienced Member

    Occupation:
    Retail Store Manager
    Location:
    Australia
    That's the kicker, it would require too much time and money, which is why us tinfoil hatters can only trust with our gut instincts.
     
    1 person likes this.
  18. Jun 10, 2014
  19. Balthazar

    Balthazar The Governor

    Occupation:
    Leader
    Location:
    Woodbury
    That'd be true if those % were per 100 spins, but they aren't.

    In KKTMD's experiment, Shitstorm triggered in avg once per 346 spins and paid 15.4% RTP, so you need to divide 15.4/346 = 4 per 100 spins, or 4%. FS once per 156 spin and paid 42.43% (42.43/156 = 27%). Base game 67% + 27% (FS) + 4% (WS) = roughly 98% RTP total (keep in mind that some numbers are rounded up so it's a bit less than that).
     
    1 person likes this.
  20. Jun 10, 2014
  21. dunover

    dunover Unofficial T&C's Editor Staff Member CAG PABnononaccred PABnonaccred PABinit mm3 webmeister

    Occupation:
    International Money Launderer
    Location:
    the bus shelter, opposite GCHQ Benhall
    Yes I spotted that but I immediately realized upon reading your OP that somebody would straight away question that. :D

    Would be nice if it was >100% :D:D
     
  22. Jun 10, 2014
  23. Balthazar

    Balthazar The Governor

    Occupation:
    Leader
    Location:
    Woodbury
    If I could edit the OP to avoid confusion I'd do it. The most surprising stats to me are the base game RTP's of TSII vs IR. I always assumed that TSII paid more in the base game considering the big win limitation and how sucky is shitstorm, but it's not even the case.

    I was also surprised to see that Wild Desire, although a bit harder to trigger, paid more on avg than Wild Celebration.

    If these slots were a family, IR would be the successful older brother and TSII the red headed stepchild.
     
  24. Jun 10, 2014
  25. dunover

    dunover Unofficial T&C's Editor Staff Member CAG PABnononaccred PABnonaccred PABinit mm3 webmeister

    Occupation:
    International Money Launderer
    Location:
    the bus shelter, opposite GCHQ Benhall
    This figures because in my years of experience on both games (I don't play TFROL so won't comment on that) I find IR quite often perpetuates a balance on base-game play, while TSII tends to require bonus rounds which generally seem better on average than the IR ones.
    I agree that bonus rounds would average the same on each at 155 as the reels on all 3 seem to have the same amount of positions and scatters thus this would be expected.
    At least we now know Loki is the unfortunate ginger stepchild...:D
     

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