How is this possible? @PragmaticPlay

bAdSmoker

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Someone informed me of someone streaming on Twitch and they bought the bonus on Fruit Party and it had a win at the same time, some how it kept hitting it OVER AND OVER until the game capped out and without even entering the bonus.

This went on for three hours! This should NOT be possible.

Do you care to explain this?



Sorry, Did not realize I put this in the wrong section. Can an admin move it to the correct section?
Thanks!
 
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Pragmatic Play is reviewed at Casinomeister
Something similar like this used to happen back in the day on Thunderstruck 2 when selecting the last feature (Thor).

The first 3 reels would keep sticking and connecting for like 20 spins in a row until eventually also hitting 4th and 5th, you knew you were gonna get paid when it went on the weird pattern.
 
Someone informed me of someone streaming on Twitch and they bought the bonus on Fruit Party and it had a win at the same time, some how it kept hitting it OVER AND OVER until the game capped out and without even entering the bonus.

This went on for three hours! This should NOT be possible.

Do you care to explain this?



Sorry, Did not realize I put this in the wrong section. Can an admin move it to the correct section?
Thanks!

That is complete bollocks. That simply should not happen on a random slot. A loop of wins stuck like that. Thunderstruck 2 would only do it for about 10-11 movements before the aligned reels went out of kilter. It's either shite programming or some kind of joke. @trancemonkey ???
 
This happened to someone else recently before didn't it? Thought I seen something on the forum, was put down to stuck RNG or something. Something real strange goin on with slots recently. Just feels like there is 0 chance of getting any sort of balance higher than what you deposit. Could be PPI on speed in the near future if some brave soul spills the beans.
 
That is certainly not normal behaviour. I would 100% put that down to a bug with the game engine. The interesting thing will be to see if they void his payout due to malfunction.
 
I have never watched him too , but as colin already said in this thread , when I see pragmatic and stake together , I smell fish ?
 
Someone i know that left pragmatic very recently has said that that win should not be in the game... so either it's a miss, or a glitch / bug

I'm 100% with Trancemonkey on that one. It's for sure a glitch and a hilarious one. It looks for me like a quick debug animation to see how paying symbols visually look like and the bonus trigger that slipped in production LOL.

My question is does that count as malfunction therefore voids the win or it doesn't matter after all because the payout was still to be expected to be 5000x


Also how is Stake dodgy? Because there are twitch streamers using that platform?
 
I'm 100% with Trancemonkey on that one. It's for sure a glitch and a hilarious one. It looks for me like a quick debug animation to see how paying symbols visually look like and the bonus trigger that slipped in production LOL.

My question is does that count as malfunction therefore voids the win or it doesn't matter after all because the payout was still to be expected to be 5000x


Also how is Stake dodgy? Because there are twitch streamers using that platform?
The malfunction was likely on the back end and got the result stuck in some kind of loop, which caused it to max out at 5000x. The payout almost certainly wouldn't have been 5000x without the glitch
 
The malfunction was likely on the back end and got the result stuck in some kind of loop, which caused it to max out at 5000x. The payout almost certainly wouldn't have been 5000x without the glitch

That fucking sucks then. I would hate to see that.

Trancemonkey stated that the pragmatic employee said that it's a "win" that is not supposed to be exposed to players. So what is it then? The player hit the 999999999x debug win or am I understanding this incorrectly? The way I see this game is that the back-end returns your the final result let's say 1000x and the tumble animations that makes up that payout multiplier. But the way you state that is as if each tumble gets requested by the server with the result and that got into a glitch of paying out forever with the same kind of animation.

So strange definitely interested into a statement from pragmatic (if they ever will do so lol)
 
That fucking sucks then. I would hate to see that.

Trancemonkey stated that the pragmatic employee said that it's a "win" that is not supposed to be exposed to players. So what is it then? The player hit the 999999999x debug win or am I understanding this incorrectly? The way I see this game is that the back-end returns your the final result let's say 1000x and the tumble animations that makes up that payout multiplier. But the way you state that is as if each tumble gets requested by the server with the result and that got into a glitch of paying out forever with the same kind of animation.

So strange definitely interested into a statement from pragmatic (if they ever will do so lol)
That's not how slots work. They don't determine the final result and then create tumbles to match, then generate an initial set of fruits, then those tumble, then those tumble etc etc. When they're all done, the final result is the sum of all the wins that happened.

So in this instance, there is dodgy code that caused the symbols on the tumbles to not change, so it just tumbled forever until 5000x was hit, at which point the code goes 'max win hit, stop generating more results'. Without the max win, it likely would have been infinite and just crashed.
 
That's not how slots work. They don't determine the final result and then create tumbles to match, then generate an initial set of fruits, then those tumble, then those tumble etc etc. When they're all done, the final result is the sum of all the wins that happened.

So in this instance, there is dodgy code that caused the symbols on the tumbles to not change, so it just tumbled forever until 5000x was hit, at which point the code goes 'max win hit, stop generating more results'. Without the max win, it likely would have been infinite and just crashed.

Got it thanks for that. I've been seeing it the wrong way seems like. I'm also guessing some grid base games work differently in that regards. Maybe it's just my cognitive bias but the kind of stuff I've seen on Reactoonz would lead me to believe that the expected result is decided first and then the animations that come with it. ?
 

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