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Is it possible to make a slot where the maths will work where this 0.00 or winning 1x bet crap does not happen and just piss off the slot player to never play the slot again? Or is it hard to balance the base game RTP if you do so?

There are all kinds of ways to do the maths to stop slots doing what NLC's output these days does for fun.

NLC just don't want to, they want people doing feature buys and it seems to me they're actively making the base games hostile to the player in order to nudge them in that direction.

Evil Goblins (currently available on their affiliate site) has SIX different feature buys, that tells you everything you need to know.
 
Pretty sad to see a developer that was seen to be focussed on providing entertaining slots with decent win potential sell out this badly.

Last I partook they were designing humorous homages to punks, red buses and chimps, now we have convoluted symbol orgies and themes about mental asylums edited as shill-bait.

First time I've seen a developer base their designs purely with streamers in mind, wow slotting's gone to the dogs :laugh:
 
Yeah the humble low roller with a small playing pot has squat, zilch, nada chance on these bad boys

Shame really as I am beyond bored with the same old slots I've played for years, with these new ideas, designs, I'd have jumped to play them more regular if we stood a chance.

On days (rare) I have had a decent balance (in front from other games) I've initially given these slots at NLC a good crack of the whip and got shafted beyond shaftedness :rolleyes:

I even the once and closest I ever got was to activate the coast to coast spins via upgrade scatters on East Vs West. It was that good I cannot even recall what it paid me, sure ass didn't get me anywhere near the cashier button :rolleyes:

Best thing buys being banned in UK but I do feel the bottomless pit money bags who buy bonuses from dusk till dawn cripple the RTP for "normal" players (inserts another :rolleyes: emoji ;) )
 
It’s a shame No Limit won’t listen to the comments of the many on here, the response will be something like “it’s not to everyone’s liking”, “ you either love it or hate it” etc.
Sort it out No Limit ffs. How about engineering a game which doesn’t have these ridiculous top features you have to buy at exorbitant amounts (not that we can in the UK anyway) that pay less than half the cost most of the time.
Perish the thought, how about a game like Tombstone where there is no bonus buy?
 
A popular and super low tech game demonstrates how easy the math is to offer sustained play AND the chance of big, big hits which are seen regular AND the game maintains a profit.

DOA is seen by many as boring but it does deliver 2,500x 5 scatters hits and multi 1K x wild lines on a regular basis.

Surely with todays top level programmers this math could be transported into a more unique and interesting game mechanic.
 
The boring thing about DOA is the 9 paylines. But they are sort of justified in that particular game. No Limit have officially sold their soul to the streamers, some of which don’t even use their own bankroll. No doubt they will continue with this, but it makes the base game in these things boring and they aren’t concentrating on that part of their new games enough.
 
There is absolutely no reason why any developer, especially one as creatively flamboyant as NLC, can't design entertaining slots in the Medium- Variance mould circa Netent in their heyday.

Yes I am a pining Netent romanticist, but quick examples of lowroller, Medium-Variance would be the likes of Trolls, Muse, Scarface etc

Basing your entire math model on extreme-variance guff just alienates most slotters, which I thought is supposed the be the industry's lifeblood?
 
For me this provider is not entertainment. They are so far away from where slots originated, they have become a lottery ticket.

These are exactly my thoughts. More and more playing slots becomes similar to buying a lottery ticket in a hope for a miracle to happen. Look at that Max win x55000. In reality, this max win means that the big (by any standards) wins like x300-500 are even less possible with the slot, because they get sucked in by the much higher and much rarer wins. I, personally, don’t want to play slots to get that ‘once in a lifetime’ win which, most probably, I will never be lucky enough to get anyway. Instead of endlessly chasing those lifetime wins, I would prefer to have weekly or monthly x300-500 wins. This is the way many Microgaming slots played in the past, for example. But the slot industry is definitely moving in the opposite direction at the moment.
 
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These games are not intended for the UK market, they're directed at European market of fast play bonus buy market, heavy influences to the streaming market.

I don't mind there games but you've got to have a pretty brimmed wallet to play them.
Sadly not for low rollers.
 
Yeah, nlc slots are definitely now not aimed at the average punter, purely for streamers and marketing purposes, they cannot possibly sit at head office and think "yep, 1000-2000k bonus buy, these guys are going to love it".

My 4 scatter 21x was the straw that broke the camels back, especially that das x boot garbage. I have had a 4 scatter upgrade a couple of times now in San quentin, but I doubt I'd ever hit 4 or 5 naturally, and I don't have 2kx kicking about, plus I'm UK based anyway thankfully.

It's a crying shame as their slots are different, but I'm not the target market, or... Maybe secretly I am. I'm not lured in by the "look what you could potentially win" as I know I'll never land enough max scatters to achieve it. You only need 3 on doa2 to potentially hit the max, why can't nlc incorporate that into their slots?
 
Is it possible to make a slot where the maths will work where this 0.00 or winning 1x bet crap does not happen and just piss off the slot player to never play the slot again? Or is it hard to balance the base game RTP if you do so?
Yes it's absolutely possible. In features we have a lot more freedom than we do in the base game from a legal point of view, so it's perfectly possible, and legal, to positively influence a feature through random maths. I do it all the time.
 
Yeah, nlc slots are definitely now not aimed at the average punter, purely for streamers and marketing purposes, they cannot possibly sit at head office and think "yep, 1000-2000k bonus buy, these guys are going to love it".

My 4 scatter 21x was the straw that broke the camels back, especially that das x boot garbage. I have had a 4 scatter upgrade a couple of times now in San quentin, but I doubt I'd ever hit 4 or 5 naturally, and I don't have 2kx kicking about, plus I'm UK based anyway thankfully.

It's a crying shame as their slots are different, but I'm not the target market, or... Maybe secretly I am. I'm not lured in by the "look what you could potentially win" as I know I'll never land enough max scatters to achieve it. You only need 3 on doa2 to potentially hit the max, why can't nlc incorporate that into their slots?
They really do have a great creative team, and the themes, art, sounds and packages are brilliant. And if Evo are buying them, then they must be performing well. They have clearly found their niche... I would just tweak the maths ever so slightly so you avoid the plethora of shit features. That's the only thing I would change
 
The implementation of the feature buys on Evil Goblins is bordering on the unethical in my opinion, the cheapest one is 32x and it's crap, but IMO it's there as a teaser, a cheap way to get into the feature buy action, like a drug dealer giving a sample of his wares for free or a very low cost.

They then build the feature buys up in cost, to 60x, then 150x, then 300x and finally 666x, each of the tiers adds in a mechanic to the feature and they make it abundantly clear that you're not getting the 'real deal' on the lower tier feature buys, and to guarantee you'll get all the mechanics on the go you have to pay the 666x.

There's even a 'gamble' feature buy that costs 181x and gives you something from a selection of four different features that are statistically worth more or less than 181x, so you can actually gamble upfront for the feature you're going to get.

I've done around 20,000 spins on this game in demo play, and you will not see anything beyond a basic scatters trigger unless you're buying the features, the base game is dire, almost like it's deliberately designed to evoke a response in the player of, 'Blimey, this is crap, I'll try some feature buys instead'.

I'm done with NLC's output now, the feature buy is a malign and corrupting force when it comes to slot design, and they have embraced it more than any other provider I can think of. It's predatory, it's irresponsible, and quite frankly the industry deserves every whack in the face it gets with more stringent regulations with crap like this going on. You can't complain about 'the heavy hand of regulation' in one breath and then release the slots equivalent of crack cocaine the next.

I was reminded of this cartoon from a recent issue of Private Eye.

1633252335171.png
 
Ive never liked the "buy a bonus feature". :puke:
I have tried it a few times on different games, but never got anything much back.
The "best" i think is BTGs White Rabbit. Its usually between x70 - x130 (x1 really), so around the money back atleast.

It should really be illegal with bonus buys! :axeman:

Shame on all of the game makers who use them! :machinegunner:
 
They really do have a great creative team, and the themes, art, sounds and packages are brilliant. And if Evo are buying them, then they must be performing well. They have clearly found their niche... I would just tweak the maths ever so slightly so you avoid the plethora of shit features. That's the only thing I would change

The art is decent for the most part although the symbol design in Mental considering its speed of play are somewhat questionable. Music and sound effects are brilliant. The math models are poorly designed, almost seems rushed out of the door and thrown together. They put a lot of focus on the bonus buy element and very little effort into the normal play side. I think if these guys had a few smart statisticians on board they would do much better. I won't be returning to play their games unless they make some changes as they are just not fun and I know many others feel the same.
 
I wonder what do people so like about the “bonus buy” feature? Isn’t it just a low variance type of game where even 10x stake (bonus buy price) wins are quite rare?
P.S. Just saw a streamer on youtube advertising his 18000x win on Mental slot when in fact he bought the bonus for 650 and won 54000 which is about 90x win. Are his viewers really that stupid?
 
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I wonder what do people so like about the “bonus buy” feature? Isn’t it just a low variance type of game where even 10x stake (bonus buy price) wins are quite rare?
P.S. Just saw a streamer on youtube advertising his 18000x win on Mental slot when in fact he bought the bonus for 650 and won 54000 which is about 90x win. Are his viewers really that stupid?

Yes!
 
G'day! Evil Goblins xBomb is now officially released. Some Swedish players have been able to play the game the last few weeks on ATG (exclusive release), but it will now be available on a all our clients. Some of you have already tried it out, but here are some more information about the game.

Check out the CasinoMeister list of their approved casinos - link here - to find a place where you can try out the game or do a number of fun money rounds on
You do not have permission to view link Log in or register now.
.

FB_Post.png

Short about the game
Cascading game which starts out as a 6x3 reel area with default 729 win ways - but it may expand when landing xBombs. Two bonus modes - Fresh Meat Spins and Goblins Feast. You may upgrade from FMS to GF by activating the Evil 4 feature in the bonus round.

Min bet: 20c, Max bet: 100 euro.

RTP: 96.14% (DX1: 94.21%)
Volatility: Extreme.
Hit frequency: About 2 in 5 spins
Max payout: 31 969xx the bet from our simulations (~1 in 55M spins)
Bonus buy: 32x up to 666x.

xBomb
Blows away adjacent symbols, but leaves Wilds and bonus symbols, and also activates a win multiplier along with an increased reel area.

Resurrection Wilds
Similar to how a scatter symbol works - landing 1-2 Dead Wild symbols doesn't do anything, but landing a 3rd skull symbol transform all of them to Wilds. The last Wild that landed will hold a multiplier (x11, x33 or x55) depending on the amount of symbols you land (3 to 5).

Goblins Sacrifice
Wild transform when you line up the character in the top with its symbol underneath on the same reel.

Evil 4
Match all the characters at the top to trigger this feature. It will give that character a symbol multiplier on the first reel - similar to how a xWays works. It also activates the Goblins Feast bonus mode if it lands together with 3 bonus symbols.

Fresh Meat Spins / Explosive Fresh Meat Spins
8+ free spins. Every feature in main game is on speed and will be much more likely to hit, especially the xBombs and the increase reel area. Guaranteed Dead Wild on each initial avalanche. Can be upgraded to Goblins Feast if you trigger the Evil 4 feature.

Goblins Feast / Explosive Goblins Feast
4 spins that will reset every time the character that triggered the Evil 4 appears again in the top reel. Matching the goblin also increases the symbol multiplier and will turn it into a skeleton, so that it can't retrigger again.

Explosive Bonus modes
Triggering any of the bonus mode along with getting two xBombs, will activate the Explosive-version of the bonus mode. This means that all initial avalanches have a guaranteed xBomb. This will make the reel area improved for every spin, and a minimum win multiplier of x2.

Nolimit Replay
As for all our games, you can go back and replay any round - but hopefully a round with a massive win of course. I'll let you all post your own replays as this game was released just minutes ago.

You can
You do not have permission to view link Log in or register now.
- or of course choose the casino of your choice that hosts our games - see the CM list here:

P.S. for you guys who like to dwell into the game sheets,
You do not have permission to view link Log in or register now.
. And for you guys who wants to download assets, like the soundtrack -
You do not have permission to view link Log in or register now.
.
 
Last edited:
G'day! Evil Goblins xBomb is now officially released. Some Swedish players have been able to play the game the last few weeks on ATG (exclusive release), but it will now be available on a all our clients. Some of you have already tried it out, but here are some more information about the game.

Check out the CasinoMeister list of their approved casinos - link here - to find a place where you can try out the game or do a number of fun money rounds on
You do not have permission to view link Log in or register now.
.

View attachment 159368

Short about the game
Cascading game which starts out as a 6x3 reel area with default 729 win ways - but it may expand when landing xBombs. Two bonus modes - Fresh Meat Spins and Goblins Feast. You may upgrade from FMS to GF by activating the Evil 4 feature in the bonus round.

Min bet: 20c, Max bet: 100 euro.

RTP: 96.14% (DX1: 94.21%)
Volatility: Extreme.
Hit frequency: About 2 in 5 spins
Max payout: 31 969xx the bet from our simulations (~1 in 55M spins)
Bonus buy: 32x up to 666x.

xBomb
Blows away adjacent symbols, but leaves Wilds and bonus symbols, and also activates a win multiplier along with an increased reel area.

Resurrection Wilds
Similar to how a scatter symbol works - landing 1-2 Dead Wild symbols doesn't do anything, but landing a 3rd skull symbol transform all of them to Wilds. The last Wild that landed will hold a multiplier (x11, x33 or x55) depending on the amount of symbols you land (3 to 5).

Goblins Sacrifice
Wild transform when you line up the character in the top with its symbol underneath on the same reel.

Evil 4
Match all the characters at the top to trigger this feature. It will give that character a symbol multiplier on the first reel - similar to how a xWays works. It also activates the Goblins Feast bonus mode if it lands together with 3 bonus symbols.

Fresh Meat Spins / Explosive Fresh Meat Spins
8+ free spins. Every feature in main game is on speed and will be much more likely to hit, especially the xBombs and the increase reel area. Guaranteed Dead Wild on each initial avalanche. Can be upgraded to Goblins Feast if you trigger the Evil 4 feature.

Goblins Feast / Explosive Goblins Feast
4 spins that will reset every time the character that triggered the Evil 4 appears again in the top reel. Matching the goblin also increases the symbol multiplier and will turn it into a skeleton, so that it can't retrigger again.

Explosive Bonus modes
Triggering any of the bonus mode along with getting two xBombs, will activate the Explosive-version of the bonus mode. This means that all initial avalanches have a guaranteed xBomb. This will make the reel area improved for every spin, and a minimum win multiplier of x2.

Nolimit Replay
As for all our games, you can go back and replay any round - but hopefully a round with a massive win of course. I'll let you all post your own replays as this game was released just minutes ago.

You can
You do not have permission to view link Log in or register now.
- or of course choose the casino of your choice that hosts our games - see the CM list here:

P.S. for you guys who like to dwell into the game sheets,
You do not have permission to view link Log in or register now.
. And for you guys who wants to download assets, like the soundtrack -
You do not have permission to view link Log in or register now.
.
So the freespins frequency is 1:191.
What is the frequency of hitting EACH of the different freespin types?

That information would be much more interesting and usefull
 
So the freespins frequency is 1:191.
What is the frequency of hitting EACH of the different freespin types?

That information would be much more interesting and usefull

1634052285300.png
 
At a guess I'd say 1:191 for the features

1:1500 for the good shit

1:4000 for the really good shit

1:50 if you're a well-to-do streamer-type

1:1 if you're the Sultan of Brunei and like feature buys as a microtransaction to 'enhance' the gameplay experience
 
So the freespins frequency is 1:191.
What is the frequency of hitting EACH of the different freespin types?

That information would be much more interesting and usefull

Good news brianmon someone sent me the internal NLC document that shows the exact odds of hitting the four main features in the base game.

1634070817787.png
 

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