Hi all,
You are probably referring to our ancient Golden8 slot machine. It used to behave exactly, like this because its implementation was quite interesting: Outcome on betted paylines was generated by the RNG. But outcomes on unbetted paylines were absolutely random! In addition to this, when you look at the game, it looks like standard 3x3 slot machines with three reels. But it is actually a 9 reel slot machine. I know that all sounds weird, but its payback was quite high, but its behavior was rather "unique". Don't forget that it was programmed in 1998 and was playable even in text-based web browsers
Robert
Thanks for stopping in, I had a couple questions I've been wondering for quite a while if you wouldn't mind answering, from very simple to pretty complicated.
1. There's been a push towards more transparency in recent years, it's been slow but gradually improving over time. Would slotland be willing to put the RTP's for their slots in the paytable/help files so players can make an informed decision on whether or not to play the games?
2. Can you confirm if the slot spins for your current games are generated by spinning the reels independently (each reel stop is determined independently by its own random number or an independent part of a bigger random number), or do the games basically just draw from a set of possible outcomes?
The reason I ask is that the RTP can certainly be met with either method, but the second method makes it harder for a player to intuitively understand what to expect from the game (and just how hard a big payout is to hit). For example, many of the slots at slotland seem to rarely ever hit the top 5 of a kind. That's understandable since this win is often connected to the 100k+ jackpot, but it's weird when you'll have games where top 5 of a kind only pays something like 50x bet but is nearly impossible to win anyway. Intuitively and by looking at how often the top symbol shows up on the reels, a player would think they actually had a real chance of hitting those top 5 of a kinds.
3. It's been a few years since I looked at this, but it looks like it probably hasn't changed. Your cryptocurrency casino, I believe it's called cryptoslots, uses a very strange method for "provably fair." Normally to prove a slot is fair, the casino would have to provide the player with how the game worked and how the RNG created the spin result so they could double check that their spin is fair.
For example, the casino would normally provide the reel strips for the game and tell the player how the random number was used to place these strips on the reels, so they could be provided the cryptographic info after the fact (unhashed server seed used) to confirm they got a fair game as described. This pretty much requires the casino to provide the complete information on how the game works in order for the player to verify it was fair. (The RTP wouldn't technically need to be provided but it could be computed from the information provided so the casino might as well.)
What your casino seems to do instead is pre-generate 6 hidden (hashed) results, and the provably fair system simply picks one of them. The problem is the player has absolutely no idea how these 6 results themselves were generated, that they were done in a fair manner, where exactly they came from. So yes, the player can know that their spin was picked fairly from the 6 possibilities, but they don't know that the six possibilities were themselves generated fairly. This seems to make the entire system almost completely pointless.
For example, how could a player possibly use this information to be certain the game is actually playing at its intended RTP? Or how could a player be certain that the giant, $1 million jackpot on some games is being drawn fairly when they will virtually never see it among their 6 possible spins?