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How is this possible? Are we talking about compensate machines here to "predict" payout patterns?

Yes Im pretty sure its referring to the older Novomatics, in short they were not random enough and you could predict the bigger wins with enough accuracy to overcome the house edge.
 
How come since yesterday there is no sound on any game I play on any site I am playing at no mater what the provider is? I can understand if it is a Netent problem but it seems to be a universal issue no matter what,where or who?
 
How come since yesterday there is no sound on any game I play on any site I am playing at no mater what the provider is? I can understand if it is a Netent problem but it seems to be a universal issue no matter what,where or who?
There was a thread recently about PnG sound. It might be the same problem.
Hey!

There has been an update to Chrome just few days ago which disables auto play of audio in pages. This affects quite a lot of slots.

Fortunately, I have found a solution after a bit of research. What you need to do is:

- Go to Chrome
- Enter this to the address bar, press enter: chrome://flags/#autoplay-policy
- Select: No user gesture

Restart the browser and you should be good to go!
 
@trancemonkey. Do all combinations of all the reel stops have to be achievable (as far as the reels the players see are concerned)?

I'm asking because it was recently brought up in another thread about how no one's ever seen a full screen of bars / bars & wilds on starburst.
That's not to say it hasn't happened, It may have, and there's just not a screenshot of it.

The reels have a stack of 3 bars on reels 1 & 5, and there's 3 sets of bars or 3 sets of wilds on reels 2,3 & 5. So from a player's point of view it 'looks' possible.
And I seem to recall seeing 2 bars/3xwilds/3 bars. But that's the nearest
But if the reel positions are generated from virtual reels. It may not actually be possible.
 
As i said, i can only go on the companies i've worked for and that i know of - and that's pretty much all the big ones you'll know... this wouldn't happen. I certainly can't categorially state it doesn't with some of the smaller providers, but having worked at companies that run RGS systems, we've never had anyone do this or even ask about doing it.

Re: Yggdrasil - let's not keep going over this. My suggestion would be to send a follow up email stating that if you don't get a good enough response from them explaining what is happening, you will be forced to go to the UKGC with your results.

I would be VERY surprised if, if what they are doing is true, it's allowed...



The problem I have found with the GC is that are not interested in individuals results or issues so you have to attack it from a industry and consunernwide angle....


On a different note no one seems to have mentioned the new daily jackpot games like arcade bomb... or that awful bloody one cops and robbers....

How can arcade bomb be random when if you have a screen full of bombs all saying 8 then you are garanteed a win in 8 spins

And the cops and robbers game well...

I was chasing some robber around with a 1432x multiplier for over 100 spins

He eventually fecked off and I was left with feck all but again that whole game goes against the premise of the GCs ethos on making people gamble more that they want too... when you have bells and whistles flashing and a massive multiplier you are hard pushed not to chase it even tho every spin was costing another £4!!
 
Yes Im pretty sure its referring to the older Novomatics, in short they were not random enough and you could predict the bigger wins with enough accuracy to overcome the house edge.
@CasinoNinja @trancemonkey

It's actually Aristocrat slots they were hitting and it is a significant edge.

Interestingly the brains behind it claims to have cracked IGT's PRNG. I don't think I'm allowed to post links but Google the wired article - very very interesting.
 
@CasinoNinja @trancemonkey

It's actually Aristocrat slots they were hitting and it is a significant edge.

Interestingly the brains behind it claims to have cracked IGT's PRNG. I don't think I'm allowed to post links but Google the wired article - very very interesting.

Yeah, we know his claim... he also claims to have cracked a few others as well....
 
@trancemonkey. Do all combinations of all the reel stops have to be achievable (as far as the reels the players see are concerned)?

I'm asking because it was recently brought up in another thread about how no one's ever seen a full screen of bars / bars & wilds on starburst.
That's not to say it hasn't happened, It may have, and there's just not a screenshot of it.

The reels have a stack of 3 bars on reels 1 & 5, and there's 3 sets of bars or 3 sets of wilds on reels 2,3 & 5. So from a player's point of view it 'looks' possible.
And I seem to recall seeing 2 bars/3xwilds/3 bars. But that's the nearest
But if the reel positions are generated from virtual reels. It may not actually be possible.

Different jurisdictions have different rules for what must be possible... for example, in Nevada and most jurisdictions, every results must be possible... that doesn't mean to say they have to have a very high chance of happening, but there must be a chance. In Nevada (and most reasonable land-based jurisdictions), if we had a game where BARS could appear stacked on all five reels during game play, then they MUST be able to land stacked in view on all 5 reels at the same time.

That said, online doesn't currently have those regulations to my knowledge..
 
Different jurisdictions have different rules for what must be possible... for example, in Nevada and most jurisdictions, every results must be possible... that doesn't mean to say they have to have a very high chance of happening, but there must be a chance. In Nevada (and most reasonable land-based jurisdictions), if we had a game where BARS could appear stacked on all five reels during game play, then they MUST be able to land stacked in view on all 5 reels at the same time.

That said, online doesn't currently have those regulations to my knowledge..



Ahhh so that explains Big Time gaming slots,lol. I knew and said about those regulations for land based and thought it would have been the same for online.
 
Hey @trancemonkey

Question regarding pie gambles - like shown in BTG's Extra Chilli. (Ignoring the question of whether the gamble actually is or not) - do providers have to state if the gamble isn't as advertised? For example, if the first pie gamble on Extra Chilli wasn't actually a 50/50 shot (as it's designed to look like), would that be allowed/required to be disclosed?

Thanks
 
Hey @trancemonkey

Question regarding pie gambles - like shown in BTG's Extra Chilli. (Ignoring the question of whether the gamble actually is or not) - do providers have to state if the gamble isn't as advertised? For example, if the first pie gamble on Extra Chilli wasn't actually a 50/50 shot (as it's designed to look like), would that be allowed/required to be disclosed?

Thanks

According to just about every jurisdiction, any gamble must be true odds. If you show something as a 50/50 gamble then it MUST be a 50/50 gamble unless otherwise stated in the rules. I'm fact some don't even allow it to NOT be true odds...
 
According to just about every jurisdiction, any gamble must be true odds. If you show something as a 50/50 gamble then it MUST be a 50/50 gamble unless otherwise stated in the rules. I'm fact some don't even allow it to NOT be true odds...

What about the mega-moolah jackpot wheel? if the chances were as visually indicated there we'd all have won the jackpot 100's of times over?
 
What about the mega-moolah jackpot wheel? if the chances were as visually indicated there we'd all have won the jackpot 100's of times over?

As Sonict says, it's not a gamble. You're not gambling a win in order to try and improve it. So the gamble rules do not apply.
 
Hi @trancemonkey - I know programmed near-misses aren't allowed in physical slots (well, as far as I know) but I see Quickspin definitely do it, what is your opinion on this?

For evidence play any Quickspin slot for awhile, you usually need three scatters on the center three reels. You will notice that quite often the scatters will drop just above or below the paylines (they've made the symbols bigger so you can't miss this) - damningly you will see that often this 'fake' scatter will be placed immediately above a real scatter, which of course would be an impossible reel position.
 
Hi @trancemonkey - I know programmed near-misses aren't allowed in physical slots (well, as far as I know) but I see Quickspin definitely do it, what is your opinion on this?

For evidence play any Quickspin slot for awhile, you usually need three scatters on the center three reels. You will notice that quite often the scatters will drop just above or below the paylines (they've made the symbols bigger so you can't miss this) - damningly you will see that often this 'fake' scatter will be placed immediately above a real scatter, which of course would be an impossible reel position.

The symbols that appear "out of view" don't legally count as a near miss, if my understanding of the rules is correct...
 
One could argue they're still "in view".. Just not on a payline.

Edit: what is your opinion on whether this enhances or detracts from a game experience.

Well I for one always make sure that the frequency of near misses is where a want it to be....

Too many and you get annoyed by the fact you get lots of near misses but no feature.

Not enough and the game isn't exciting.

It's a careful balance
 
Well I for one always make sure that the frequency of near misses is where a want it to be....

Too many and you get annoyed by the fact you get lots of near misses but no feature.

Not enough and the game isn't exciting.

It's a careful balance

I read in a psychological study that the sweet spot for hitting the near miss is 38%. Slot players are suckers for punishment right?
 
I read in a psychological study that the sweet spot for hitting the near miss is 38%. Slot players are suckers for punishment right?
no people in general are big suckers for random reward system by nature. Its part of our survival system to keep looking for more rewards while they havent been given for a long time already. U dont even need to be specially sensitive to addiction for it to work, altough it will make u an even bigger sucker when u are. Slots exploit these survival systems while we really dont have much use for them in our current time anymore.
 
I can’t believe all the different discussions and interests of how slot machines actually work and or are programed.

I could sum it all up for everyone in just a few sentences. If you play any casino game offered to the public often, you will lose. Especially slot machines. Unless of course you have a win that puts you in the plus side, then quit and never go back, or know how to play with an advantage in land based casinos.

All the programing explanations trancemonkey exposes, there’s only one that matters. The part where the programming’s main and only final objective is to take your money, and regardless what anyone says eventually will.

You always have the chance while playing slots to win a lot or a little, but if you’re like 99% of all gamblers, you will eventually lose. Some people claim to have control, enjoy the thrill of the rare chance of spiking the big one. Other than a couple of old retired ladies I know taking the bus to casinos to play penny’s and nickels and a free lunch, most others don’t fit into that alleged controlled gambling type.Like in his name the machines are designed to put you in a trance in another effort to addict you to giving them more action in return for more profits.

Slot machines are the casinos biggest earner for casinos and explains how they could build billion-dollar casinos. Most of the people I know at my age that gambled often, wish they never did.

There are what is known and proven as advantage machine players all over land-based casinos. I touched on this once before with trancemoney, but he kind of shook it off. In fact, casino marketing executives canceled many promotions when quickly losing a ton after being attacked by advantage players. Casino operators are very much concerned about Advantage Players. Trancemonkey is well aware of AP concerns while programming games. Teaching punters how to become an AP'er taking advantage of certain situations would be a much better topic than how the machines are designed to beat your ass. The AP conversation is for another thread. This post is long enough.
 
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I can’t believe all the different discussions and interests of how slot machines actually work and or are programed.

I could sum it all up for everyone in just a few sentences. If you play any casino game offered to the public often, you will lose. Especially slot machines. Unless of course you have a win that puts you in the plus side, then quit and never go back, or know how to play with an advantage in land based casinos.

All the programing explanations trancemonkey exposes, there’s only one that matters. The part where the programming’s main and only final objective is to take your money, and regardless what anyone says eventually will.

You always have the chance while playing slots to win a lot or a little, but if you’re like 99% of all gamblers, you will eventually lose. Some people claim to have control, enjoy the thrill of the rare chance of spiking the big one. Other than a couple of old retired ladies I know taking the bus to casinos to play penny’s and nickels and a free lunch, most others don’t fit into that alleged controlled gambling type.Like in his name the machines are designed to put you in a trance in another effort to addict you to giving them more action in return for more profits.

Slot machines are the casinos biggest earner for casinos and explains how they could build billion-dollar casinos. Most of the people I know at my age that gambled often, wish they never did.

There are what is known and proven as advantage machine players all over land-based casinos. I touched on this once before with trancemoney, but he kind of shook it off. In fact, casino marketing executives canceled many promotions when quickly losing a ton after being attacked by advantage players. Casino operators are very much concerned about Advantage Players. Trancemonkey is well aware of AP concerns while programming games. Teaching punters how to become an AP'er taking advantage of certain situations would be a much better topic than how the machines are designed to beat your ass. The AP conversation is for another thread. This post is long enough.

I shook it off because APs are all but irrelevant to us when we are designing games. We consider if there are any advantages in the game design, and 99% of the time there is not. So no, APs don't concern us...
 
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