Rusty
Banned User - repetitive flaming
- Joined
- Jul 23, 2006
- Location
- Manchester UK
I played Treaure Island for the First and last time today.
I know it is an AWP slot and that is a goog reason not to play but I thought I would take a look anyway.
Feature board is rolling 2 dice and moving around a board that offers various prizes.
Feature 1,
First move(6)=? LOSE, end of feature.
Feature 2,
First move(12)=? LOSE, end of feature.
Feature 3,
First move(6)=? LOSE, end of feature.
Feature 4,
First move(12)=? LOSE, end of feature.
Feature 5,
First move(3)=Boost=boosts to ?= LOSE, end of feature.
So 5 features and lose on all 5 on first roll with no chance of a prize.
I played for nearly $15 at 20c a spin and my best win was X1 so actaually I had no winning spins.
Now I know AWP slots are rigged but what is the point in having games that just prove how easy it is to rig games and actually put it into practice by ripping off your customers?
Surely not the brightest idea MGS have ever had.
I know it is an AWP slot and that is a goog reason not to play but I thought I would take a look anyway.
Feature board is rolling 2 dice and moving around a board that offers various prizes.
Feature 1,
First move(6)=? LOSE, end of feature.
Feature 2,
First move(12)=? LOSE, end of feature.
Feature 3,
First move(6)=? LOSE, end of feature.
Feature 4,
First move(12)=? LOSE, end of feature.
Feature 5,
First move(3)=Boost=boosts to ?= LOSE, end of feature.
So 5 features and lose on all 5 on first roll with no chance of a prize.
I played for nearly $15 at 20c a spin and my best win was X1 so actaually I had no winning spins.
Now I know AWP slots are rigged but what is the point in having games that just prove how easy it is to rig games and actually put it into practice by ripping off your customers?
Surely not the brightest idea MGS have ever had.