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Thread: Battle of the Forums

  1. #51
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    Quote Originally Posted by Seaman63 View Post
    Is there any winners list available? I missed to check it at the end of the tourney and now it´s gone within the software.

    Not quite - it's in Playcheck, look for one of your transactions for continues or rebuys, select "detailed view", and you will find the scoreboard
    Empty Fruities Astern Capt'n
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    Full Sails - before we get raided ourselves.

  2. #52
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    Winners of GSOS 2 ticket draw

    Hi All,

    The winners of the ticket draw are:

    sisters8789 - Casino-crush

    crapcasino - mrjones, here at CasinoMeister

    Congratulations, the casino will send you the details.

    I have a few tickets left and I would like to give these to any members of CasinoMeister that have a tournament alias at either Red Flush or Casino Lavida. You must have made a purchase and wagered at the casinos during this month. Its that simple!

    Please send me a PM with your details. First come first served.

    Best regards,
    Wayne

  3. The Following 3 Users Say Thank You to WayneRedreturns For This Useful Post:

    09237653 (23rd May 2011), mrjones (23rd May 2011), Tirilej (23rd May 2011)

  4. #53
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    Smile The fastest fingers were......

    Well done guys

    The winners are:

    09237653

    and

    Jasminebed

    Cheers,
    Wayne

  5. The Following 2 Users Say Thank You to WayneRedreturns For This Useful Post:

    09237653 (24th May 2011), Jasminebed (24th May 2011)

  6. #54
    09237653 is offline Full Member
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    Wayne you rock, many thanks!!

  7. #55
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    So many thanks Wayne!

    I'm quite excited, guess it's time to read all the rules!

  8. #56
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    In reply to VWM`s questions regarding no lag when the idol game is won, it`s another server (flash player related probably), when this happens you are not receiving data from other players etc, the main cause of any slow reaction server lag is high player population, especially if the data sent to and forth involves activities you are all participating in, if you want a good example of this play multi player wheel of wealth
    Dip me in chocolate, and throw me to the lesbians.

  9. #57
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    Quote Originally Posted by Seventh777 View Post
    In reply to VWM`s questions regarding no lag when the idol game is won, it`s another server (flash player related probably), when this happens you are not receiving data from other players etc, the main cause of any slow reaction server lag is high player population, especially if the data sent to and forth involves activities you are all participating in, if you want a good example of this play multi player wheel of wealth
    The only multiplayer data is the live scoreboard, and this ONLY updates when you have a win (so it seems). The bonus round should be delivered as a single packet containing the 3 results for whatever idols being picked, so once this has arrived and delivered the first two results, I don't see why there is any lag in simply revealing the third, nor any need to send for another data packet until the player has the final result and returns to the game. It rather looks like a client side coding error, where these two processes occur out of sequence, thus holding up the reveal of the third idol whilst the client awaits the updated scoreboard.

    If the server has too many players on it to function effectively, this is down to MGS not getting kit that is up to the task of running multi-player environments (cost cutting at the players' expense). The fact that other multi-player games suffer similar problems shows that this IS an MGS issue with their multi-player environments, rather than OUR machines or ISPs.

    It is NOT good that a mere 1500 players can bring the GSOS server to it's knees
    Empty Fruities Astern Capt'n
    Back to port for unloading.
    Full Sails - before we get raided ourselves.

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