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Rusty,
I have always had my "gut feeling" that there is some kind of dynamic weighting, or "streak" in MG games, but within this, they are essentially random.
I have this feeling that this weighting fluctuates something like a sine wave, meaning that there is a streak cycle where a spell of decent hits will be followed by a long dry spell, which in turn is followed by a series of decent hits. The payout is still 95% though, and randomness does not guarantee that either the positive spell will produce GREAT wins, nor that the dry spell will not contain one really BIG win.
One easy experiment, play Cabin Fever, and note when the sun bonus symbol comes into view on reel one, I challenge you NOT to see signs of this "streak cycle".
I have done this, and had the sun in view every 2 to 3 spins, yet at other times I can go 100 spins and not see it once. The FREQUENCY of these two states is far too great given that they fall at either extreme of the expected distribution for a randomly delivered first reel.
Rather than requesting a BS "independent audit" which will show you got as close as expected to 95% given the number of spins you played, request your playlogs in machinable format, such as Excel, so that you can do your OWN analyses on whatever statistic takes your fancy. If MG have nothing to hide, they would have no problem with this.
One thing they DID have to hide was the weighting on the older video slots, and this DID mean players who chose to play fewer lines were indeed cheated by the software, as they received a far lower payout than the expected 95% by leaving out the higher numbered lines. MG should have made this CLEAR to players that choosing to discard winlines would reduce their payout, or should have designed the slots to disallow reduction of paylines.
One clever trick would be to play 5 reel drive, a HUGE number of spins, but only on 5 lines.... then..... DEMAND and independent audit of your payout, this would REALLY get them worried, as it would show something like 88%, and the more spins in the audit, the harder it would be to claim the game is performing properly.
If it is possible to get logs and audits from play mode*, all the better, as this experiment will cost nothing, and a truly monumental number of spins can be performed, and MG would either have to concede the point, or state that play mode is different to real mode, which they are on record of having denied in the past.
* I think it might be - play mode seems specific to the PC used, so maybe the logs are stored somewhere on the local machine. I did an experiment at Golden Reef that PROVES play mode states are local, and not on the casino server as are REAL mode games.
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