lol, well maybe I'll write a simulation when I get uber bored. I've already got a
BJ one which informed me there's no real way to make money out of +EV
BJ!
Anyone a programmer who has some tips as to exactly how to implement such a simulation?
For example, do you program in the various strategies and see what happens each time?
Or is it more a case of "given a starting hand X (such as JTT98) cycle thru all possible outcomes to see which option has best result". This would also mean cycling thru all possible combinations for upper levels, which sounds nightmarish. [ie do you keep TT for 3ok, or JT98 for straight? or just the J to hope for an easy JoB to move up a level? I think the answer is obvious, but it helps demo the point.]